冰蛙更改神速 DOTA6.76蓝胖成影帝

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G联赛刚过,仿佛iG大Zhou神的“那些年属于我的冠军我要一个个夺回来”还徘徊在6.74的比赛地图上。让众多玩家经历了长达半年的等待,DotA最新版本DotA 6.75终于在中国传统佳节与发布,地图的制作者IceFrog在九月底的辛勤工作和国庆节前的发布给玩家一个完美的结果,于此冰蛙大

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冰蛙亲儿子蓝胖 登顶奥斯卡影帝

G联赛刚过,仿佛iG大Zhou神的“那些年属于我的冠军我要一个个夺回来”还徘徊在6.74的比赛地图上。让众多玩家经历了长达半年的等待,DotA最新版本DotA 6.75终于在中国传统佳节与发布,地图的制作者IceFrog在九月底的辛勤工作和国庆节前的发布给玩家一个完美的结果,于此冰蛙大神再度发力在10月20号时再度在微薄上爆料6.76中文版发布。难道这是万圣节前的捣蛋?众多玩家纷纷表示这更新速度有点快啊。

当然本次改动其实也在情理之中,新版本的凤凰以及新英雄过去IMBA同时冰娃的儿子蓝胖也在6.76中获得奥斯卡影帝之称。

冰蛙亲儿子蓝胖 登顶奥斯卡影帝

从6.73开始小编就一直觉得蓝胖是冰蛙的亲儿子,由于次英雄过于IMBA可以说是上帝之子,中国也就830GOD能够凭借长相驾驭这个英雄。多次的改动以及特效的增加,让蓝胖成为了一个极其富有乐趣的英雄。

当然最近冰蛙对一些英雄的特效也进行极多的修改,蓝胖再度并列其中。例如现在输入指令-Sleep命令后就会产生睡觉的特效。同样巨牙海民也能有这个特效。

根据图片显示,小编不仅设想出一个极其无聊却又可行的想法。通常对近卫来说跟蓝胖长相相似的双头人野怪的位置都是天灾的必经之路,假设玩家觉得双方水准相差较大,或有蓝胖玩家有急事出去就可以这样,又或者发现形势不对却又逃不掉的玩家来说这样会不会很有前途?

对于不是太细心的玩家,也许基本上可以以假乱真,怎样?绝倒了没?崩溃了没?果然冰蛙大神给与我们的世界实在是太疯狂了!喜欢DOTA6.76的玩家也可以回复本文分享曾经的乐趣。

中英对照更改日志

更改日志

Alchemist

- Unstable Concoction now explodes around you if you are killed while charging it up

- Goblin's Greed cap increased from 26 to 30

炼金术士

-现在炼金术士假如在释放摇摇乐的过程中被杀了,那么它会在你的周围产生爆炸。

-哥布林的贪婪现在上限从26改为30.

Ancient Apparition

- Chilling Touch attack count increased from 2/3/4/5 to 3/4/5/6

寒冰之触的维持的攻击次数从2/3/4/5提升到了3/4/5/6。

Arc Warden

- Magnetic Field no longer affects units other than Heroes and Structures

孤光:

磁场不再对英雄和建筑的其他单位产生效果.

Bane Elemental

- Enfeeble cooldown decreased from 12 to 10

- Bane can now wake himself up from Nightmare with a subability

痛苦之源:

-虚弱的冷却从12降低到10

-痛苦之源现在可以从恶魔中通过一个子技能自己醒来~(BANE更有操作性了)

Batrider

- Strength gain decreased from 2.7 to 2.4

蝙蝠骑士

-力量成长从2.7降低为2.4

Centaur

- Strength growth increased from 2.6 to 3.8

- Replaced Great Fortitude with a new skill

半人马酋长

-力量成长从2.6提高到了3.8 !!!!(逆天啊)

-重做刚毅不屈(大招)

Stampede:

==========

Grants you and all allied player units on the map max movement speed and zero unit collision for a short duration. Any enemy units you or your allies come into collision with take some damage and get stunned. Enemies can only be affected by stampede impact once.

Duration: 3/4/5

Damage: 100/150/200 + 2x your str

Stun: 1.25 seconds

Stampede Collision AoE: 120

Cooldown: 65

Mancost: 50

Note: Does not affect magic immune enemies

Ability Code: A2O6

惊跑:

可以当你地图上所有的友军在一段时间内到极限移动速度并且没有碰撞体积,如果敌方单位碰到你或者你的友军就会眩晕,敌军只能被惊跑影响一次。

持续时间:3/4/5

伤害:100/150/200+2x你的力量

眩晕:1.25s

范围:120

冷却:65

魔法消耗:50

不影响魔法免疫单位

Chen

- Hand of God cooldown decreased from 120 to 140/130/120

- Penitence damage amplify increased from 7/14/21/28% to 8/16/24/32% (matches the slow values now)

陈:

-上帝之手冷却平衡从120到140/130/120(这句感觉有问题- -到底是decrease还是increase啊)

-赎罪的伤害加成从 7/14/21/28% 提升到 8/16/24/32%

Clockwerk

- Hookshot now pulls Clockwerk to allies instead of getting blocked by them

- Hookshot Aghanim's upgraded cooldown decreased from 15 to 12

发条地精:

-现在大招的钩子可以推开队友,而不是像之前的会被队友挡住。

-加强大招神杖减少冷却效果,冷却从15降低到12.

Crystal Maiden

- Brilliance Aura has twice the effect on Crystal Maiden

冰女

-光环现在对冰女有两倍的效果。

Dark Seer

- Vacuum cooldown increased from 19 to 22

兔子

-真空冷却从19提高到22

Doom Bringer

- Doom duration increased from 13 to 15 (and scepter from 14 to 16)

末日使者

-末日的持续时间从13s提高到15s(装备A杖就从14s提升到16s)

Drow Ranger

- Trueshot Aura mechanics reworked

Trueshot Aura:

==============

Global Aura. Gives you and all allied ranged units a portion of your agility as bonus damage.

Bonus Damage: 14/18/22/26% of your agility as damage

Note: Can be toggled on and off to affect creeps or not

小黑

-光环机制修改

==============

全地图光环:给你和你的友军增加一个和你敏捷有关的攻击加成。

加成:14/18/22/26% x 你的敏捷

PS:可以开关。

Marksmanship:

=============

Passively provides bonus agility. If there are no nearby enemy heroes, your focus improves and the bonus agility is doubled.

Bonus Agility: 20/30/40 Agility

AOE: 375 (for double bonus)

射手天赋:

=============

被动提供敏捷加成,如果附近没有地方单位,敏捷加成将翻倍。

加成:20/30/40敏捷。

范围:375(针对于双倍加成)

Gyrocopter

- Homing Missile distance required for max damage reduced from 2000 to 1500

- Homing Missile stun duration rescaled from 2.5 to 2.2/2.4/2.6/2.8

- Rocket Barrage damage increased from 11/14/17/20 to 11/15/19/23

矮人直升机:

-跟踪导弹的最大伤害距离从2000降低到了1500

-跟踪导弹的眩晕持续时间从2.5改成了2.2/2.4/2.6/2.8

-火箭弹幕的伤害从 11/14/17/20提升到11/15/19/23

Jakiro

- Ice Path creation delay increased from 0.4 to 0.5

- Ice Path manacost increased from 75 to 90

双头龙

-冰封路径的形成时间从0.4提高到了0.5

-冰封路径的魔法消耗从75提高到了90.

Krobelus

- Exorcism base ghost count increased from 4/10/18 to 4/12/21

死亡先知

-大招的幽灵数目从 4/10/18 提高到了 4/12/21

Kunkka

- Tidebringer level 4 AoE increased from 500 to 600

昆卡:

-潮汐使者4级的伤害范围从500提升到600

Lina

- Laguna Blade cooldown rescaled from 90/70/50 to 70/60/50

丽娜:

- 神灭斩冷却从 90/70/50 改成 70/60/50

Lion

- Mana Drain break threshold range increased from 850 to 1100

- Finger of Death cooldown rescaled from 170/105/40 to 160/100/40

- Finger of Death cast range increased from 700 to 900

莱恩:

-吸魔断开连接的范围从850提高到了1100

-死亡之指冷却从170/105/40改成160/100/40

-死亡之指施法范围从700提高到了900

Luna

- Lunar Blessing bonus damage increased from 14/20/26/32 to 14/22/30/38

露娜

-月之祝福攻击加成从14/20/26/32 提升到 14/22/30/38

Magnatuar

- Shockwave distance increased from 700 to 1000

- Shockwave cooldown decreased from 11/10/9/8 to 10/9/8/7

- Shockwave cast range increased to match its travel distance (visual thing only)

- Skewer AoE increased from 95 to 125

- Skewer range increased from 800 to 1200

- Skewer now only considers heroes a valid target for dragging in consideration with its unit cap

半人猛犸

-震荡波的距离从700提升到1000

-震荡波的冷却从11/10/9/8 降低到 10/9/8/7

-震荡波的伤害范围现在调整到符合其视觉效果(只是视觉效果而已)

-獠牙冲刺的伤害范围从95提升到125

-獠牙冲刺的距离从800提升到1200

-獠牙冲刺现在只把英雄单位算入它能推的最大的单位数目里。

- Poof cooldown decreased from 14/12/10/8 to 12/10/8/6

- Divided We Stand Aghanims upgrade now gives clones 100% stat sharing

地卜师

-忽悠的冷却从 14/12/10/8 降低到 12/10/8/6

-现在A杖给予地卜师分身100%的属性共享

Mirana

- Elune's Arrow cooldown decreased from 20 to 17

- Moonlight Shadow manacost decreased from 175 to 75

白虎

-月神之箭的冷却从20降低到17

-月之暗面的魔法消耗从175降低到75

Morphling

- Cast animation time improved from 0.45 to 0.4

- 水人的施法时间从0.45降低到0.4

Naga Siren

- Rip Tide cooldown rescaled from 10 to 19/16/13/10

小娜迦

-激流的冷却从 10 改成了 19/16/13/10 (这么BUG的一个技能终于削弱了)

Necrolyte

- Heartstopper Aura damage increased from 0.6/0.8/1/1.2% to 0.6/0.9/1.2/1.5%

NEC

-歇心光环的伤害从0.6/0.8/1/1.2% 提高到 0.6/0.9/1.2/1.5%

Nerubian Assassin

- Vendetta damage increased from 225/375/525 to 250/400/550

小强

-大招伤害从 225/375/525 提升到 250/400/550

Nerubian Weaver

- Base Damage increased by 4

蚂蚁

-基础攻击+4

Obsidian Destroyer

- Movement speed increased from 300 to 310

黑鸟

-初始移动速度从300提升到310

Ogre Magi

- Multicast now increases cast range of Ignite by 150 per level, this is in addition to the existing AoE increase

蓝胖纸

-现在多重施法每级可以提高引燃150的范围。这是对现有AOE额外的提升

Omniknight

- Purification cooldown decreased from 12 to 10

- Movement speed increased from 300 to 305

全能骑士:

-洗礼的冷却从12降低到10

-移动速度从300提升到305

Phantom Lancer

- Collision size decreased from 24 to 8

猴子

-碰撞体积从24降低到8

Phoenix

- Fire Spirits duration increased from 12.5 to 16

- Fire Spirits can now be cast while using Sunray

- Fixed Supernova not working with Radiance aura (other auras work already)

- Supernova level 3 hit requirement increased from 9 to 10

- Sunray Reworked

凤凰

-烈火精灵持续时间从12.5提升到16

-烈火精灵现在可以在烈日炙烤释中释放。

-修正了超级新星在辉煌光环中失效的BUG

-现在超级新星3级被A爆的次数从9提高到了10

-烈日炙烤重做

 

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