系统改进《暗黑3》中角色很容易死亡?

互联网 | 编辑: 2009-04-09 09:39:10转载

最近D3死亡系统的设计人员声称不会死亡之后掉落物品,但是肯定会有其他形式的处罚。

当一个角色死亡,他会不会像D2中一样掉落金钱和经验?

JW:我们还没有最终决定死亡系统。但是我可以保证玩家不会失去经验(从另一个方面说明D3很容易挂?)。我们并不主张过重的死亡处罚,但是这个处罚必须是存在并且足够重要的(请大家珍惜生命~~),只有这样死亡才不会毫无意义。比方说浪费一点时间(不跑尸,难道回记录点?),减速(??)等。目前游戏中并没有耐久,但是有某种……(JW此话说了一半)一些金钱上的损失是很合适的。而且,(死亡会)让玩家浪费一些时间已经是确定的事。总体而言,我们相信玩家不愿意死亡(……囧)。你知道,你只是不想死。所以我们没有理由再去加重一个他们本来就非常不喜欢的状况。但是我们还没有决定死亡系统。

如果死亡不掉耐久而是掉G,你怎么想?

对这个系统你是如何看待的?

如果死亡掉经验,你怎么想?

原文:

Currently the guys behind Diablo 3 death system have stated that there will not be penalty loss, but there will be some kind of penalty in Diablo 3.

When a character dies, will it lose gold and experience like in Diablo 2?

Jay Wilson: We have not actually decided on the final death mechanic. I can guarantee that you will not lose experience. We are not urging to big penaltys for death. But we want enough of a penalty to be there, so that death has meaning! Like to lose a little bit time, some kind of decrement… We do not currently have a durability, but some kind of … a gold cost is actually not so bad. And having the player to waste some time, that is certainly an element. Generally we kind of rely on the effect that players do not want to die. You know, you just do not want to. So there is no real reason to add a further “ding” to them for something happening that was already unfavorable to them. But we have not got our final mechanics on that, yet.

What you think of no repair bills, but that you lose gold when you die instead ?

What you think of this system?

What you think about you wont lose experience when you die ?

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