基地退口一格位置可加快资源采集速度!

互联网 | 编辑: 2010-05-10 16:32:18转载 一键看全文

基地退口一格位置可加快资源采集速度!

You can obviously test this really easily yourselves, but here are the basic numbers I came up with for anyone who is too lazy. I'm assuming that the income counter on replays is measured in units per minute:

各位可以去亲自试验,我在这里给懒人提供一些基础数据——基于对战录像计算出的采集速率:

1 worker mining at minimum proximity can collect around 40.5 resources per minute (gas and minerals mine at the same rate)一个农民采矿,每分钟最低 40.5单位资源(矿和气都是这么多);2 workers mining any node will acquire fully double what one would, but if a node 1 space farther is given a third worker, this third worker will increase your MPM(minerals per minute) by roughly 30 instead of 40, because there is a brief period of waiting for the previous worker to finish.Dancing workers (a third worker on a proximity node) only increase your tally by roughly 2.5 MPM, after which point the increases get exponentially smaller.

2个农民采3格矿,效率差不多是一个农民的2倍,而3个农民采4格矿只能再增加每分钟30矿的效率而不是40。出现这种情况的原因是一块矿在同一时间只能由一个农民来采,如果农民多了,那么后赶到的农民就得等前一个农民采集完毕后再开始采集。如果用3个农民去采近点3格矿,每分钟只能增加2.5的收入,再增加农民效率更低,甚至是指数级的下降趋势。

Full saturation of a normal mineral field yields approximately 800MPM, whereas saturation with a misplaced HQ yields roughly 850-860MPM with a ceiling of about 900当一片普通矿区达到饱和状态后,正常3格的大本位置每分钟的收入大约是800矿,而远点4 格的大本位置每分钟收入大约是850-860矿,最多能到900;if you take 3/4 of that (x2)(for 6 nodes as opposed to 8) this is about 1200MPM with normal placement on a high yield with full saturation, meaning you would get minerals at an increase of about 100-120MPM.

富矿达到饱和状态后,远点4格的大本位置每分钟的收入大约是1200矿,也就意味着你可以获得每分钟100至120的额外收入。

May not sound like much but one extra zealot a minute and having your high-yield mined out a couple minutes before your opponent can make a big difference in a close game.

这点资源看上去似乎并不多,但足以用于每分钟多出一个狂徒,而且还能更早地耗尽富矿的资源,在对手进攻之前争取几分钟的时间。

I see very little downside to this if you are able to saturate the mineral field immediately. Other than harassment becoming slightly more effective. What do you people think?

只要你事前造好农民,在分矿开好后立即进入饱和状态,大本远一格建造的方案还是大有裨益的。不同于骚扰,这种经济优势需要时间来体现。不知各位意下如何?

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