《暗黑3》用户操作界面将使用智能引擎

互联网 | 编辑: 2009-03-27 14:02:35转载

Bashiok explained some of the Diablo III User-Interface (UI)  features, how it is distributed on-screen and more interestingly the intelligent UI engine that auto-assigns an ability or spell to the hotbar when you gain a new one. It is gonna be exciting to see how much the hotbar and UI has changed from what we saw at Blizzcon 2008. Hopefully, it will be playable in the upcoming Blizzcon (August) to keep you updated.

Bashiok向我们解说了一些D3操作界面的特性,包括某些功能、屏幕显示分布和听起来蛮有趣的智能用户界面引擎。这种智能引擎会自动把你新学到的技能放入热键栏。想必大家都很好奇从2008的Blizzcon之后热键栏和整个操作界面又有些什么新变化吧。希望在今年8月的Blizzcon上我们能试玩到D3。

Blizzard Quote:    

Bashiok: In Diablo III you’ll have seven places which skills can be placed. Four on the hot bar, one for the left mouse button, and two for the right mouse button. The two for the right mouse button can be swapped back and forth using Tab or the scroll wheel.

Bashiok:在D3中的操作界面你将会有7个不同的地方可以放技能快捷图标。热键栏可以放4个,鼠标左键可以放一个,右键可以放两个。鼠标右键的两个可以通过按Tab键或者鼠标滚轮来切换。

Currently any of your skills can be placed into any of these seven skill spots. The game tries to help you out with their placement though. When you train a new skill it will attempt to intelligently place it for you. So if it’s - for instance - a buff or non-targeted aoe ability (witch doctor Horrify, barbarian Ground Stomp, etc.) it’s going to put it into your hot bar as it’s not something you use through a mouse-targeted enemy attack. For abilities that are used by clicking on an enemy (wizard Magic Missile, etc.), the game will attempt to intelligently place them on your mouse buttons for you. So after learning a new skill it’s already on your bar ready to be used, and it’s placed somewhere that makes sense to how it’s used.

目前的设定是,这7个地方你想怎么放都可以。游戏本身会尝试帮助你排列他们:当你学到一个新技能的时候智能系统会尝试帮你把它放到合适的地方。比方说,如果那是一个buff,或者是不用指定目标的AOE技能(例如巫医的恐吓、野蛮人的践踏,等等),那么系统将会把它放在热键栏中,因为那不是你需要用鼠标点选目标施放的技能。而对于那些需要用鼠标点选目标施放的技能(例如巫师的魔法飞弹,等等),系统会试着帮你把它们放在你的鼠标键位上。所以说,当你学完一个技能后它马上就会出现在快捷栏中,而且是比较方便你使用的键位上。

But just because it attempts to help you out by placing skills where they make the most sense, you can put them anywhere you like. If you want to have Magic Missile cast by pressing the first hot bar key (the 1 key on your keyboard), you can, and it will cast toward wherever your cursor is. You can do this with any of the abilities.

不过因为系统只是基于一般常理来判断摆放位置,所以你还是可以自由的按照你自己的喜好调整它们。如果你想用你的1号热键(也就是你键盘上的1)来施放魔法飞弹,你完全可以那么做,法术会向你鼠标指针指着的地方施放。这对于其他所有的技能都适用。

The system automatically places skills where they make the most sense, but allows you to customize however you please. It’s a nice wide open, play how you want to play approach, while still offering a helpful guide in the beginning. Also I think it will help, or possibly just not impede, class build diversification.

系统会根据技能类型帮你分类设定技能键位,但是你也可以完全自定义这些键位。这是一种很好的开放式系统:系统会在上手阶段给你一些有用的帮助,但是你也可以完全按照自己的喜好来办事。同时我想,对于角色职业培养的多样化来说,这种系统不会有害,甚至多少会有益。


Thanks, Lyquid.

感谢Lyquid。

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